Each of the last few weeks have seemed to fly by, as In-Depth Night and Adventure Trip are quickly approaching (not to mention the general busy-ness that is AprilMayJune). However, I have been finding some solace in dedicating small amounts of time to digital modelling, which I have surprisingly found to have a de-stressing, almost soothing effect. Since my last post, I have taken a step away from more practical modelling (household fixtures, doorknobs) and tried my hand at some more whimsical designs; I`ve also been taking Mr. Biley`s advice and have been using the online digital modelling community for inspiration. The result of this endeavor ended were a few designs that took on a more fantastical appeal, and although they would only be printed in a single colour, I had some fun experimenting with different colour combinations to bring the various characters to life.

First up I have the `E` robot (perhaps for Emma?). The general shape of the robot was inspired by a picture I found online, but the construction was all my own. It took a bit more time to complete this project than my previous designs, as the shapes that composed the robot were slightly more complex. However, after figuring out the basic structure (stacked cylinder legs, half-sphererobot shoulders and head), it came together fairly quickly. Also take a look at the robot`s hands; they were made using a cylinder with the negative shape of a hexagon placed within it. The result is a claw-like shape that I thought worked quite well with the overall appearance.robot hand

 

 

 

Next there is the `Kraken`, which I modelled through a guided tutorial on the TinkerCad site. This design was quite easy to complete with the help of a ready-made egg shape for the head, and by copying and pasting the tentacle shape (a half-torus) to produce eight legs. A very simple yet fun characterKraken to create.

Lastly, if you are familiar with the TV show Dr. Who, you`ll recognize my digital model of the TARDIS (see a photo here). This particular model was somewhat tedious to create, as it involved a lot of negative rectangular panels to make the varying depths of the sides. However, I think it ended up pretty similar to the real thing, but I have yet to add the lettering along the top. It is still currently a work in progress.

De Bono: In my last meeting with Mr. Biley, I noticed a few situations where emotions and feelings came into play. First of all, at the beginning of a conversation, we usually shared a feeling of interest, excitement, or enthusiasm for what we were working on. In other tardiswords, we expressed our mutual curiosity through verbal interaction and a general sense of friendliness. When discussing technicalities of 3D modelling, we would often end a conversation with a shared feeling of agreement and closure, but also with a renewed sense of direction or motivation. These types of feelings would often be stated through verbal agreement, and encouraging comments from Mr. Biley’s side.

In addition to emotions and feelings, conversations can also open up another range of possibilities with diversions. For example, I was once talking to Mr. Biley about different modelling techniques, referencing a textbook, and our conversation got sidetracked when he came upon some pictures of 3D designs. We then began talking more and more about the practical, useful things that you can create with 3D printer, and he proceeded to show me some other student projects. This is just one example of how a conversation can go off on a tangent, but still offer some useful information.